Body Stage Variants
Body stage catalog — DefaultFollowBody, OrbitBody, DynamicOrbitBody, LeadingFollowBody, TrackBody. Each variant’s kinematic model, authored fields, and state-inheritance support.
Body stage catalog — DefaultFollowBody, OrbitBody, DynamicOrbitBody, LeadingFollowBody, TrackBody. Each variant’s kinematic model, authored fields, and state-inheritance support.
Step-by-step recipes for composing common camera behaviors from Body, Aim, and Additive stages on a single Phantom Camera component.
The composable per-tick pipeline each Phantom Camera runs — Body, Aim, Reposition additives, Noise additives. Stage interfaces, CameraState accumulator, target routing, decoupled-ideal pattern, init contract.
Aim stage catalog — DefaultLookAtAim, ClampedLookAim. Aim-origin convention, decoupled ideal rotation, extension points.
Concept primer for composing camera behavior from Body, Aim, and Additive stages on a single Phantom Camera component.
Additive stage catalog — collision and tug listener Reposition stages, Perlin and Impulse Noise stages. Phase semantics, composition rules, per-variant fields.