3D Free Grounder
Raycast-based grounder for standard 3D locomotion — detects ground contact with coyote time, applies manual gravity when airborne, switches to Slide mode on steep slopes.
Raycast-based grounder for standard 3D locomotion — detects ground contact with coyote time, applies manual gravity when airborne, switches to Slide mode on steep slopes.
The complete movement subsystem — movers, grounders, movement influence, and the movement profile asset for configuring unit locomotion.
Mover base class and concrete mover components — translate MoverContext input into physics-based unit motion via named mode activation.
Grounder base class and concrete grounder components — detect ground contact, compute ground normals and slope data, and drive mode switching on the MoverContext.
Base class and component for physics trigger and collision handling — inherit to create interactive volumes with enter, exit, and hold callbacks.