Dialogue System
Architecture overview of the GS_Cinematics dialogue system — sequencing, data structures, UI display, actors, and extensible conditions, effects, and performances.
Architecture overview of the GS_Cinematics dialogue system — sequencing, data structures, UI display, actors, and extensible conditions, effects, and performances.
Full API reference for the DialoguePerformance base class and built-in performance types — MoveTo, PathTo, and RepositionPerformer.