Configure Project
Configure Project to run GS_Play.
Configure Project to run GS_Play.
What is GS_Play and what does it do?
Create a dialogue database and define performers.
Prepare Managers to run GS_Play.
Easy set up to get started.
Build a simple linear dialogue sequence using Text and End nodes.
Prepare Startup to run GS_Play.
A step-by-step lesson for setting up a working dialogue system with the Dialogue Editor, UI components, and runtime playback.
Place the runtime components needed to play dialogue sequences in-game.
Prepare Camera to run GS_Play.
Step-by-step guide to creating a custom visual graph editor using the gs_graphcanvas framework.
Set up dialogue UI components for text display and typewriter effect.
Prepare Gameplay to run GS_Play.
Add branching dialogue with Selection nodes and choice UI.
Gate dialogue branches with conditions and trigger game effects from dialogue.
Human-facing explanation of how the Agentic Guidelines page works — its structure, language rules, and how to keep it accurate. A how-to reference, not an open invitation to edit.