<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Influence on GS_Play Gameplay Framework</title><link>https://gsplay.genomestudios.ca/tags/influence/</link><description>Recent content in Influence on GS_Play Gameplay Framework</description><generator>Hugo</generator><language>en-us</language><atom:link href="https://gsplay.genomestudios.ca/tags/influence/index.xml" rel="self" type="application/rss+xml"/><item><title>Camera Influence Fields</title><link>https://gsplay.genomestudios.ca/docs/framework/phantomcam/cam_influence_fields/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://gsplay.genomestudios.ca/docs/framework/phantomcam/cam_influence_fields/</guid><description>&lt;p&gt;Camera Influence Fields modify the effective priority of &lt;a href="../phantom_cameras/"&gt;Phantom Cameras&lt;/a&gt; without changing their base priority values. They call &lt;code&gt;AddCameraInfluence&lt;/code&gt; / &lt;code&gt;RemoveCameraInfluence&lt;/code&gt; on the &lt;a href="../cam_manager/"&gt;Cam Manager&lt;/a&gt; bus, identified by camera name. Multiple influences on the same camera stack additively.&lt;/p&gt;
&lt;p&gt;There are two influence component types:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;GlobalCameraInfluenceComponent&lt;/strong&gt; — Applies a priority influence globally for its entire active lifetime. Place this on the &lt;strong&gt;StageData entity&lt;/strong&gt; so it activates and deactivates automatically with the stage.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;CameraInfluenceFieldComponent&lt;/strong&gt; — Applies a priority influence only when the player enters a defined spatial volume. Requires a &lt;strong&gt;PhysX Collider&lt;/strong&gt; set as a trigger on the same entity. See &lt;a href="../../core/utilities/#trigger_volumes"&gt;Physics Trigger Volume Utility&lt;/a&gt;.&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;For usage guides and setup examples, see &lt;a href="../../../the_basics/phantomcam/"&gt;The Basics: GS_PhantomCam&lt;/a&gt;.&lt;/p&gt;</description></item></channel></rss>