Mixing & Effects
Named audio mixing buses with configurable effects chains, environmental influence, and 9 built-in audio filter types.
Named audio mixing buses with configurable effects chains, environmental influence, and 9 built-in audio filter types.
Full reference for the DialogueDatabase asset, dialogue sequences, node types, conditions, effects, localization types, and the extension guide for custom polymorphic types.
Architecture overview of the GS_Cinematics dialogue system — sequencing, data structures, UI display, actors, and extensible conditions, effects, and performances.
Full API reference for the DialogueEffect base class and built-in effect types — SetRecords and ToggleEntitiesActive.