<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Database on GS_Play Gameplay Framework</title><link>https://gsplay.genomestudios.ca/tags/database/</link><description>Recent content in Database on GS_Play Gameplay Framework</description><generator>Hugo</generator><language>en-us</language><atom:link href="https://gsplay.genomestudios.ca/tags/database/index.xml" rel="self" type="application/rss+xml"/><item><title>Dialogue Manager</title><link>https://gsplay.genomestudios.ca/docs/framework/cinematics/dialogue_system/dialogue_manager/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://gsplay.genomestudios.ca/docs/framework/cinematics/dialogue_system/dialogue_manager/</guid><description>&lt;p&gt;&lt;code&gt;GS_DialogueManagerComponent&lt;/code&gt; owns the active dialogue database and performer registry. It extends &lt;code&gt;GS_Core::GS_ManagerComponent&lt;/code&gt; and participates in the standard &lt;a href="../../../core/gs_managers/game_manager/#startup-sequence"&gt;Game Manager startup sequence&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;For usage guides and setup examples, see &lt;a href="../../../../the_basics/cinematics/"&gt;The Basics: GS_Cinematics&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;&lt;img src="https://gsplay.genomestudios.ca/images/cinematics/DialogueManager.png" alt="Dialogue Manager component in the O3DE Inspector"&gt;&lt;/p&gt;
&lt;p&gt; &lt;/p&gt;
&lt;h2 id="contents"&gt;Contents&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;&lt;a href="#dialogue-manager-component"&gt;GS_DialogueManagerComponent&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="#dialogue-request-bus"&gt;Request Bus: DialogueManagerRequestBus&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="#dialogue-notification-bus"&gt;Notification Bus: DialogueManagerNotificationBus&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="#performer-marker-component"&gt;DialoguePerformerMarkerComponent&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="#sc-examples"&gt;Script Canvas Examples&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="#see-also"&gt;See Also&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;hr&gt;
&lt;h2 id="dialogue-manager-component"&gt;GS_DialogueManagerComponent&lt;/h2&gt;
&lt;p&gt;Singleton GS_Play manager that owns the active &lt;code&gt;.dialoguedb&lt;/code&gt; asset and the performer registry. Registered with the Game Manager startup sequence via &lt;code&gt;GS_Core::GS_ManagerComponent&lt;/code&gt;.&lt;/p&gt;</description></item></channel></rss>