<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Angles on GS_Play Gameplay Framework</title><link>https://gsplay.genomestudios.ca/tags/angles/</link><description>Recent content in Angles on GS_Play Gameplay Framework</description><generator>Hugo</generator><language>en-us</language><atom:link href="https://gsplay.genomestudios.ca/tags/angles/index.xml" rel="self" type="application/rss+xml"/><item><title>Angle Helpers</title><link>https://gsplay.genomestudios.ca/docs/framework/core/utilities/angles_helper/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://gsplay.genomestudios.ca/docs/framework/core/utilities/angles_helper/</guid><description>&lt;p&gt;The &lt;code&gt;Orientation&lt;/code&gt; namespace (&lt;code&gt;GS_Core::Orientation&lt;/code&gt;) provides angle-to-sector mapping for directional gameplay — animation direction selection, facing classification, and compass-style sector queries. It splits a full circle into N equal angular sectors and determines which sector a given angle falls into, with hysteresis to prevent rapid sector-switching at boundaries.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Used by:&lt;/strong&gt; Paper-facing systems (&lt;code&gt;gs_performer&lt;/code&gt;), directional input reactors (&lt;code&gt;gs_unit&lt;/code&gt;), targeting systems (&lt;code&gt;gs_interaction&lt;/code&gt;)&lt;/p&gt;
&lt;p&gt;For usage guides and setup examples, see &lt;a href="../../../../the_basics/core/utilities/"&gt;The Basics: GS_Core&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt; &lt;/p&gt;
&lt;h2 id="contents"&gt;Contents&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;&lt;a href="#section-config"&gt;SectionConfig Enum&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="#rotation-direction"&gt;RotationDirection Enum&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="#pick-struct"&gt;Pick Struct&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="#api-reference"&gt;API Reference&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="#usage-example"&gt;Usage Example&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="#see-also"&gt;See Also&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;hr&gt;
&lt;h2 id="section-config"&gt;SectionConfig Enum&lt;/h2&gt;
&lt;p&gt;A reflected, editor-friendly enum selecting common sector counts and alignment modes. Two alignment modes exist per count:&lt;/p&gt;</description></item></channel></rss>