Systems

Core framework systems — the GS_Actions triggerable behavior system and the GS_Motion track-based animation engine.

GS_Core provides a growing number of standalone systems that are used across multiple gems. Currently, the GS_Motion track-based animation engine powers UIAnimation and Juice Feedback playback.

For architecture details, component properties, and C++ extension guides, see the Framework API: Systems.

 

Contents


GS_Motion

Provides tween-style Motion Track components for animating transforms, colors, and values over time. Multiple tracks on the same entity run in parallel; chains are configured by setting an On Complete motion name.

GS_Motion API


See Also

For the full API, component properties, and C++ extension guides:

For related systems:


Get GS_Core

GS_Core — Explore this gem on the product page and add it to your project.