Performer Change Log
GS_Performer version changelog.
Categories:
Logs
Performer 0.5.0
First official base release of GS_Performer. Early Development — full support planned 2026.
Performer Manager
GS_PerformerManagerComponent— performer registration and name-based lookupPerformerManagerRequestBusGS_PerformerSystemComponent— system-level lifecycle component
Skin Slots
PerformerSkinSlotComponent— manages a named visual slot on a character entitySkinSlotHandlerComponent— handles asset swapping for a given slotPerformerSkinSlotsConfigProfile— asset class defining slot configurationsSkinSlotData/SkinSlotNameDataPair— slot data types
Paper Performer
PaperFacingHandlerBaseComponent— base for billboard-style rendering handlersPaperFacingHandlerComponent— orients a 2.5D billboard character to face the camera correctly
Locomotion
VelocityLocomotionHookComponent— reads entity velocity and drives animation blend tree parameters automatically
Head Tracking
- Procedural head bone orientation toward a world-space look-at target
Babble
BabbleComponent— generates procedural vocalisation tones synchronized to GS_Cinematics typewriter outputBabbleToneEvent/SpeakerBabbleEvents— tone data structures per speaker identity