Change Logs

Version changelogs for all GS_Play gems and documentation.

Logs


GS_Audio

Latest version: 0.5.0

Summary: First official base release. Audio manager, event playback, mixing buses, multi-layer score arrangement, and Klatt voice synthesis.

GS_Audio Logs


GS_Cinematics

Latest version: 0.5.0

Summary: First official base release. Full dialogue system with node graph sequencer, polymorphic conditions/effects/performances, world and screen-space UI, typewriter, babble, localization, and the in-engine dialogue editor.

GS_Cinematics Logs


GS_Core

Latest version: 0.5.0

Summary: First official base release. Ready for continued development and support. On the way to 1.0!

GS_Core Logs


GS_Environment

Latest version: 0.5.0

Summary: First official base release. Time of day management, time passage speed, day/night cycle notifications, and sky color configuration assets.

GS_Environment Logs


GS_Interaction

Latest version: 0.5.0

Summary: First official base release. Physics pulse emitters and reactors, proximity targeting and cursor, and composable world trigger sensors.

GS_Interaction Logs


GS_Juice

Latest version: 0.5.0

Summary: First official base release (Early Development). Feedback motion system with transform and material tracks for screen shake, bounce, flash, and glow effects.

GS_Juice Logs


GS_Performer

Latest version: 0.5.0

Summary: First official base release (Early Development). Performer manager, skin slot swapping, paper billboard rendering, velocity locomotion, head tracking, and babble.

GS_Performer Logs


GS_PhantomCam

Latest version: 0.5.0

Summary: First official base release. Priority-based camera system with follow/look-at behaviors, blend profiles, and spatial influence fields.

GS_PhantomCam Logs


GS_UI

Latest version: 0.5.0

Summary: First official base release. Single-tier page navigation, GS_Motion UI animation, enhanced buttons, input interception, load screen, and pause menu.

GS_UI Logs


GS_Unit

Latest version: 0.5.0

Summary: First official base release. Mode-driven unit movement system with player/AI controllers, 3-stage input pipeline, multiple mover types, grounders, and movement influence fields.

GS_Unit Logs


Documentation

Latest version: 1.0.0

Summary: First official base release. Ready to be developed, updated, and refined over the continued development of GS_Play!

Docs Logs