Change Logs
Categories:
Logs
- GS_Audio
- GS_Cinematics
- GS_Core
- GS_Environment
- GS_Interaction
- GS_Juice
- GS_Performer
- GS_PhantomCam
- GS_UI
- GS_Unit
- Documentation
GS_Audio
Latest version: 0.5.0
Summary: First official base release. Audio manager, event playback, mixing buses, multi-layer score arrangement, and Klatt voice synthesis.
GS_Cinematics
Latest version: 0.5.0
Summary: First official base release. Full dialogue system with node graph sequencer, polymorphic conditions/effects/performances, world and screen-space UI, typewriter, babble, localization, and the in-engine dialogue editor.
GS_Core
Latest version: 0.5.0
Summary: First official base release. Ready for continued development and support. On the way to 1.0!
GS_Environment
Latest version: 0.5.0
Summary: First official base release. Time of day management, time passage speed, day/night cycle notifications, and sky color configuration assets.
GS_Interaction
Latest version: 0.5.0
Summary: First official base release. Physics pulse emitters and reactors, proximity targeting and cursor, and composable world trigger sensors.
GS_Juice
Latest version: 0.5.0
Summary: First official base release (Early Development). Feedback motion system with transform and material tracks for screen shake, bounce, flash, and glow effects.
GS_Performer
Latest version: 0.5.0
Summary: First official base release (Early Development). Performer manager, skin slot swapping, paper billboard rendering, velocity locomotion, head tracking, and babble.
GS_PhantomCam
Latest version: 0.5.0
Summary: First official base release. Priority-based camera system with follow/look-at behaviors, blend profiles, and spatial influence fields.
GS_UI
Latest version: 0.5.0
Summary: First official base release. Single-tier page navigation, GS_Motion UI animation, enhanced buttons, input interception, load screen, and pause menu.
GS_Unit
Latest version: 0.5.0
Summary: First official base release. Mode-driven unit movement system with player/AI controllers, 3-stage input pipeline, multiple mover types, grounders, and movement influence fields.
Documentation
Latest version: 1.0.0
Summary: First official base release. Ready to be developed, updated, and refined over the continued development of GS_Play!