3D Strafe Mover

Aim-relative strafing movement for first-person and third-person units. Not yet implemented.

The 3D Strafe Mover provides aim-relative movement where the unit strafes relative to its facing direction. This is the standard movement model for first-person and third-person shooters where the camera or aim direction determines the movement frame.

This component is not yet implemented. This page will be updated with full API reference and usage documentation when the component is available.

For usage guides and setup examples, see The Basics: GS_Unit.


See Also


Get GS_Unit

GS_Unit — Explore this gem on the product page and add it to your project.