Movers

Image showing a Mover component, as seen in the Entity Inspector.

Targeting Handler Overview

Functionality


Setting Up Your Targeting Handler


API

// MoverContextOutgoingEventBus
void MovementModeChanged(AZStd::string modeName) override;
void RotationModeChanged(AZStd::string modeName) override;

//Local Methods
virtual void ToggleMovement(bool on);
virtual void ToggleRotation(bool on);

virtual void HandleMovement();
virtual void HandleRotation();

virtual bool CheckCanOperate();

Extending Targeting Handler