Grounders
Categories:

Image showing a Grounder component, as seen in the Entity Inspector.
Targeting Handler Overview
Functionality
Setting Up Your Targeting Handler
API
// MoverContextOutgoingEventBus
void GroundingModeChanged(AZStd::string modeName) override;
// Local Methods
virtual void ToggleGrounder(bool on);
virtual void HandleGrounding();
virtual void GroundingStateChange(AZ::u32 newState);
virtual bool CheckCanOperate();