Windows

Image showing the UIWindow component, as seen in the UI Editor.

Targeting Handler Overview

Functionality


Setting Up Your Targeting Handler


API

// UIWindowIncomingEvents
void ToggleInteractable(bool interactable) override;

void FocusWindow(bool resumePosition = false) override;

bool RegisterPage(AZ::EntityId pageEntity) override;

void ChangePage(AZ::EntityId targetPage, bool takeFocus, bool resume) override;

Extending Targeting Handler