Orbit Cam

A player-controlled orbit phantom camera type — planned for a future release.

The Orbit Cam is a planned phantom camera type that will provide player-controlled orbital camera behavior: the camera orbits around a follow target based on player input, with configurable distance, pitch limits, and rotation speed.

This camera type is not yet available. When implemented, it will appear as a companion component alongside GS_PhantomCameraComponent on the camera entity.

For usage guides and setup examples, see The Basics: GS_PhantomCam.


See Also


Get GS_PhantomCam

GS_PhantomCam — Explore this gem on the product page and add it to your project.