First Person Cam
A first-person phantom camera type — planned for a future release.
Categories:
The First Person Cam is a planned phantom camera type that will provide first-person camera behavior: the camera is positioned at the follow target’s head position and rotates based on player input, with configurable pitch and yaw limits.
This camera type is not yet available. When implemented, it will appear as a companion component alongside GS_PhantomCameraComponent on the camera entity.
For usage guides and setup examples, see The Basics: GS_PhantomCam.
See Also
Get GS_PhantomCam
GS_PhantomCam — Explore this gem on the product page and add it to your project.