<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Rpg on GS_Play Gameplay Framework</title><link>https://gsplay.genomestudios.ca/categories/rpg/</link><description>Recent content in Rpg on GS_Play Gameplay Framework</description><generator>Hugo</generator><language>en-us</language><atom:link href="https://gsplay.genomestudios.ca/categories/rpg/index.xml" rel="self" type="application/rss+xml"/><item><title>GS_Stats</title><link>https://gsplay.genomestudios.ca/docs/the_basics/stats/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://gsplay.genomestudios.ca/docs/the_basics/stats/</guid><description>&lt;p&gt;GS_Stats provides the statistical and modifier infrastructure for RPG-style character systems. It handles the application, tracking, and expiry of status effects — the layer between raw gameplay events and the numerical state of a character.&lt;/p&gt;


&lt;div class="alert alert-info" role="alert"&gt;


 GS_Stats is under active development. Core stat management and status effect infrastructure are functional, with additional features planned.

&lt;/div&gt;

&lt;p&gt;For architecture details, component properties, and extending the system in C++, see the &lt;a href="../../framework/stats/"&gt;GS_Stats API&lt;/a&gt;.&lt;/p&gt;
&lt;hr&gt;
&lt;h2 id="quick-navigation"&gt;Quick Navigation&lt;/h2&gt;
&lt;table&gt;
 &lt;thead&gt;
 &lt;tr&gt;
 &lt;th&gt;I want to…&lt;/th&gt;
 &lt;th&gt;Feature&lt;/th&gt;
 &lt;th&gt;API&lt;/th&gt;
 &lt;/tr&gt;
 &lt;/thead&gt;
 &lt;tbody&gt;
 &lt;tr&gt;
 &lt;td&gt;Apply timed or permanent modifiers to entity stats with stacking and expiry&lt;/td&gt;
 &lt;td&gt;&lt;a href="#status-effects"&gt;Status Effects&lt;/a&gt;&lt;/td&gt;
 &lt;td&gt;&lt;a href="../../framework/stats/statuseffect/"&gt;API&lt;/a&gt;&lt;/td&gt;
 &lt;/tr&gt;
 &lt;/tbody&gt;
&lt;/table&gt;
&lt;hr&gt;
&lt;h2 id="installation"&gt;Installation&lt;/h2&gt;
&lt;p&gt;GS_Stats requires GS_Core. Add both gems to your project.&lt;/p&gt;</description></item></channel></rss>