Mover Context
Movement state coordinator for GS_Unit — manages movement modes, context states, input axis transformation, and movement profile priority.
Movement state coordinator for GS_Unit — manages movement modes, context states, input axis transformation, and movement profile priority.
How to work with GS_Unit movement — mover types, mover context, grounders, movement profiles, and influence fields.
The character and entity control system — unit registration, player and AI controllers, input processing, and modular movement.
Character and entity control — unit lifecycle, player and AI controllers, input processing, movement, and grounding.