Descriptor & Topology
GraphSystemDescriptor fields, topology selection, and GraphContext data type registration.
GraphSystemDescriptor fields, topology selection, and GraphContext data type registration.
BaseNode, slot macros, auto-registration, rapid node creation, and built-in node types.
Step-by-step guide to creating a custom visual graph editor using the gs_graphcanvas framework.
MainWindow features, virtual hooks, page system, and container editor patterns.
Variable declarations, Get/Set nodes, reference bindings, and drag-to-canvas interactions.
A framework for building custom visual graph editors in O3DE — descriptors, nodes, variables, execution engines, and editor infrastructure.
FlowGraphEvaluator, DataFlowGraphEvaluator, StateMachineEvaluator, GraphExecutionContext, and GraphInstance.